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Software Development

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla · Canada · contract · Remote

Software DevelopmentcontractRemoteCanadaCAD 131,400 – 186,172 / yearly
Software EngineeringSenior
RemoteJobs editorial overview

Strategic Overview

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) at Mozilla is defined by the responsibilities and candidate requirements in the employer's listing.

The published role emphasizes work such as Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.

The role is listed for Canada with a remote working arrangement, giving candidates the practical context needed to assess fit before applying.

Job seeker snapshot

Key information at a glance

Role focusSoftware Development
LocationCanada
WorkplaceRemote
Employmentcontract
SalaryCAD 131,400 – 186,172 / yearly
PostedNov 6, 2026
Last seenNov 6, 2026
Role context

About This Role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL).

You help keep the graphics code healthy.

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

What the role delivers

Key Responsibilities & Objectives

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.
Candidate blueprint

Required Qualifications & Candidate Blueprint

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.
Additional fit signals

Preferred Qualifications

  • Shader languages; mobile/Android; open-source collaboration.
Compensation & benefits

Salary & Benefits

Published compensation: CAD 131,400 – 186,172 / yearly

Live market comparison

Salary Benchmark

This role’s published compensation is compared with active employer-disclosed ranges for the same role at the Staff level, in the same currency and pay period.

This jobCAD 131,400 – 186,172 / yearly
Current market rangeCA$131,400 – CA$245,800 · per year
Comparable jobs6

Benchmark uses active employer job postings in our database, excludes this listing, and matches the currency and pay period. It is not a third-party salary estimate; currencies are not converted.

Employer-provided source content

Full Job Description

The following is the complete job description supplied by the source. We sanitize unsafe markup and remove external links, but do not shorten or rewrite the employer's source content.

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations

$145,800—$186,172 CAD

Canada Tier 2 Locations

$131,400—$154,600 CAD

RemoteJobs original analysis

Editor’s Market Perspective (Our Custom Analysis)

Why This Position Matters

This opening may suit candidates who can demonstrate experience relevant to the employer's published requirements. Its strongest career signal is the scope of the work itself — particularly Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. — rather than a generic title alone.

Resume & Application Strategy

For the application, connect specific examples from your experience to the responsibilities and qualifications in the employer's description. Quantify outcomes from comparable work, and place the most relevant evidence near the top of the resume. When the employer explicitly names tools, platforms, leadership scope, or domain experience, use those source terms accurately and in context.

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We organize source-provided information into this independent job-seeker overview. Compensation is shown only when the source provides it; the official listing remains the authority for current requirements and application instructions.