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Software Development

Design Engineer, Brand Studio

Stripe · United States, Canada · Remote

Software DevelopmentRemoteUnited States, Canada
RemoteJobs editorial overview

Strategic Overview

Design Engineer, Brand Studio at Stripe is a dev opportunity centered on the specialist responsibilities and outcomes described in the employer's listing.

The published role emphasizes work such as Prototype and build highly crafted, experimental digital experiences, interactive projects, and creative tools Work closely with designers and art directors to translate ambitious creative direction into technically excellent experiences, while contributing….

The role is listed for United States, Canada with remote working arrangement, giving candidates the practical context needed to assess fit before applying.

Job seeker snapshot

Key information at a glance

Role focusSoftware Development
LocationUnited States, Canada
WorkplaceRemote
Experience6+ years
PostedOct 27, 2026
Last seenOct 28, 2026
Role context

About This Role

Brand Studio team works on a variety of brand-centric projects for Stripe, from our brand standards to campaigns, events, IRL experiences, packaging, digital products, and even printed publications. The brand designers on this team are multidisciplinary in nature, able to design robust visual systems, art direction, and craft surfaces that focus on brand and product storytelling.

Collaborating with other teams at Stripe, as well as external partners, we raise the quality and consistency of experiences with the Stripe brand IRL, virtually, and everywhere in between. We craft the creative vision and strategy for different types of projects and audiences, and amplify them across various mediums, channels, objects to environments, and digital and physical experiences.

About Stripe Creative Lab

What the role delivers

Key Responsibilities & Objectives

  • Prototype and build highly crafted, experimental digital experiences, interactive projects, and creative tools
  • Work closely with designers and art directors to translate ambitious creative direction into technically excellent experiences, while contributing your own judgment to make the work better
  • Explore emerging technologies and unfamiliar technical approaches, quickly determining what is possible and how best to build it
  • Independently navigate ambiguous technical problems, moving pragmatically from early experiments to finished work
Candidate blueprint

Required Qualifications & Candidate Blueprint

  • 6+ years of relevant software engineering, creative technology, or creative development experience
  • Deep expertise in at least one area of creative engineering, with demonstrated curiosity and competence across adjacent technologies
  • A portfolio of technically ambitious, highly crafted work such as experimental websites, interactive experiences, realtime graphics, games, installations, creative tools, or other unusual applications of technology
Compensation & benefits

Salary & Benefits

The available source data does not publish a numerical salary range for this opening. We do not estimate or substitute third-party figures.

Employer-provided source content

Full Job Description

The following is the complete job description supplied by the source. We sanitize unsafe markup and remove external links, but do not shorten or rewrite the employer's source content.

Who we are

About Stripe

Stripe is a financial infrastructure platform for businesses. Millions of companies - from the world’s largest enterprises to the most ambitious startups - use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career.


About the team

Brand Studio team works on a variety of brand-centric projects for Stripe, from our brand standards to campaigns, events, IRL experiences, packaging, digital products, and even printed publications. The brand designers on this team are multidisciplinary in nature, able to design robust visual systems, art direction, and craft surfaces that focus on brand and product storytelling.

Collaborating with other teams at Stripe, as well as external partners, we raise the quality and consistency of experiences with the Stripe brand IRL, virtually, and everywhere in between. We craft the creative vision and strategy for different types of projects and audiences, and amplify them across various mediums, channels, objects to environments, and digital and physical experiences.

About Stripe Creative Lab

Stripe Creative Lab aims to create breakthrough, culturally resonant, and exquisitely crafted projects that reveal Stripe’s magic in surprising ways. We dedicate ourselves to meticulously crafting the work to ensure the highest possible creative quality. The work is experimental, often starts with ambiguous briefs and requires finding a way where others might deem it impossible. We are making it up as we go, and that’s the way we love to work.

What you’ll do

You’ll be joining a highly creative team working across digital experiences, interactive projects, physical installations, experimental technology, and whatever else an idea might require. The work often begins without an obvious technical solution and sometimes without knowing exactly what form the final project should take.

As a Design Engineer, you’ll work closely with designers, art directors, and producers to figure out what’s possible, prototype ideas quickly, and turn ambitious creative concepts into working experiences. You’ll bring deep technical expertise in at least one area of creative engineering, alongside the curiosity and technical range to work confidently beyond it.

A significant amount of our work lives on the internet, so you should be comfortable independently building and shipping highly crafted digital experiences. Other projects may involve hardware, physical computing, unusual displays, installations, or technical systems we haven’t encountered before. You won’t be expected to be an expert in everything, but you should be excited to learn, experiment, and know when to bring in specialists.

Responsibilities

  • Prototype and build highly crafted, experimental digital experiences, interactive projects, and creative tools
  • Work closely with designers and art directors to translate ambitious creative direction into technically excellent experiences, while contributing your own judgment to make the work better
  • Explore emerging technologies and unfamiliar technical approaches, quickly determining what is possible and how best to build it
  • Independently navigate ambiguous technical problems, moving pragmatically from early experiments to finished work
  • Build and publish standalone web experiences when appropriate, while identifying and communicating the additional engineering support required for more complex projects
  • Experiment with hardware, physical computing, displays, sensors, embedded systems, and other technologies when projects call for them
  • Collaborate with external engineers, fabricators, technical studios, and other specialists, contributing enough technical fluency to be an effective creative and engineering partner
  • Maintain a high bar for performance, reliability, usability, and craft without allowing conventional technical approaches to unnecessarily constrain an idea

Who you are

We're looking for someone who meets the minimum requirements to be considered for the role. If you meet these requirements, you are encouraged to apply. The preferred qualifications are a bonus, not a requirement.

Minimum requirements

  • 6+ years of relevant software engineering, creative technology, or creative development experience
  • Deep expertise in at least one area of creative engineering, with demonstrated curiosity and competence across adjacent technologies
  • A portfolio of technically ambitious, highly crafted work such as experimental websites, interactive experiences, realtime graphics, games, installations, creative tools, or other unusual applications of technology
  • Strong frontend engineering fundamentals and experience independently building and shipping public-facing web experiences
  • Strong visual and interaction sensibility, with the ability to faithfully execute sophisticated creative direction and identify opportunities to improve it
  • Experience solving unfamiliar technical problems with a high degree of independence
  • Experience writing thoughtful, maintainable code and making pragmatic engineering decisions in fast-moving environments

Preferred qualifications

  • Experience with realtime graphics, WebGL, WebGPU, Three.js, shaders, animation, generative systems, or other forms of creative coding
  • Experience working with hardware, physical computing, embedded systems, sensors, displays, Raspberry Pi, Arduino, or interactive installations
  • Familiarity with backend development, APIs, networking, cloud infrastructure, or other areas beyond frontend engineering
  • Experience collaborating with designers, artists, fabricators, creative studios, or other multidisciplinary partners
  • Experience identifying, evaluating, and directing outside technical specialists when a project extends beyond your own expertise
  • Deep curiosity about technology, design, craft, and the ways new technical capabilities can enable new forms of creative work
RemoteJobs original analysis

Editor’s Market Perspective (Our Custom Analysis)

Why This Position Matters

This dev opening is a useful opportunity for candidates whose experience matches the role-specific capabilities named in the listing. Its strongest career signal is the scope of the work itself — particularly Prototype and build highly crafted, experimental digital experiences, interactive projects, and creative tools — rather than a generic title alone.

Resume & Application Strategy

For the application, mirror the employer's language where it truthfully matches your background: foreground the role-specific capabilities named in the listing, quantify outcomes from comparable work, and place the most relevant experience near the top of the resume. If the listing specifies tools, platforms, leadership scope, or domain experience, use those exact terms in context instead of presenting an unrelated keyword list.

Source transparencygreenhouse

We organize source-provided information into this independent job-seeker overview. Compensation is shown only when the source provides it; the official listing remains the authority for current requirements and application instructions.